Senior 3D Artist» Careers» Art

Summary
The 3D Artist role specializes in modeling, UV mapping/texturing and has an understanding of the technical limitations on mobile platforms.

Responsibilities
Model, texture, bind, and integrate production ready 3D game assets.
Work with Art Director to support the vision and achieve best in class quality.
Prototyping ideas and working closely with multidisciplinary teams consisting of technical artists, artists, designers and engineers.

Experience
5+ years of professional experience making 3D art for games (experience in mobile games is a plus)
Bachelor's degree in a related field or equivalent work experience or training

Skills
Strong technical skills in working with 3D package, preferably Autodesk Maya, Adobe Photoshop and Pixologic ZBrush,Substance Designer a bonus.
Demonstrable knowledge of lighting, color, and composition.
Strong drawing skills, either in traditional or digital form.
Strong understanding of Next-Gen techniques, including normal map mapping and Physically-Based Rendering (PBR).
Familiarity and experience with Unity3D.

Also, You should have a passion for games, and a desire to be part of the future of world class mobile games.

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